Posts By: jason

New Server!

So this doesn’t really affect anything, but I have moved my site to Macminicolo! It seems to have been a pretty smooth transition, and setup wasn’t that difficult. This means the site should hopefully be up more often, as Dreamhost (my old provider) has been having an issue about once a month or so. But… Read more »

First AquaWars Gameplay Video

So I have uploaded the first gameplay video of AquaWars. It is a bit long, but it shows me going through the first five waves to a mini-boss (In survival mode.)

New Mobile Site!

So I have finally taken some time to create a mobile theme for the site. If you are looking at this on the iPhone you should be seeing it right now. The nice thing for me is that I will no longer have to update two separate sites when I release a new app. Also… Read more »

Call For Beta Testers

So I am looking for testers for AquaWars. Here is the signup link: http://tflig.ht/enMnwr Only requirement is a device with iOS 4.1 or higher. Next week I will be posting this to the TouchArcade forums, so get in now while you can!

Week of June 17th: Weekly Update!

So it has been a while. Only two weeks actually, but when I am used to writing weekly posts it certainly feels like a long time. I think I can safely say that I am 10% away from being finished, which really means I have 90% of the work left. But it does mean that… Read more »

Weekly Update: June 3-9

I missed last weeks update as I was again doing stuff for Rocket Chimp, which by the way, has now been updated. The new update makes it feel like a whole new game. The new tilt controls are much smoother, and the game is awesome on the iCade. Here is the new trailer: As for… Read more »

No AquaWars Update This Week…

If you haven’t noticed, I have yet to upload an AquaWars development diary post this week. That is because there isn’t one! Yes, I know you all must be quite disappointed. Instead I spent time this week working on my client project and a very large update to Rocket Chimp! The update will be adding… Read more »

AquaWars Development Diary – Week 4

Here we are again, yet another week has gone by. This week was a lot more productive, but I still feel that I could’ve done better. I guess that is Just part of being an indie developer. This week I began to work on some of the in game menus. The main reason I did… Read more »