I missed last weeks update as I was again doing stuff for Rocket Chimp, which by the way, has now been updated. The new update makes it feel like a whole new game. The new tilt controls are much smoother, and the game is awesome on the iCade. Here is the new trailer: As for… Read more »
Posts By: jason
If you haven’t noticed, I have yet to upload an AquaWars development diary post this week. That is because there isn’t one! Yes, I know you all must be quite disappointed. Instead I spent time this week working on my client project and a very large update to Rocket Chimp! The update will be adding… Read more »
5 weeks in. I don’t like starting out like this, but I had yet another real life set back this week. My dad was having chest pains and ended up in the ER. Turns out he had a minor heart attack and had to have a stent put in. He is doing ok now, thank… Read more »
Here we are again, yet another week has gone by. This week was a lot more productive, but I still feel that I could’ve done better. I guess that is Just part of being an indie developer. This week I began to work on some of the in game menus. The main reason I did… Read more »
So it is the end of the third week. Unfortunately life has thrown a couple of obstacles in the way, meaning I did not get as much done thus week as I wanted to. On Sunday I got a stomach virus that made it quite difficult to work on anything, and the next two days… Read more »
So the second week of development has come to an end. This week was primarily back end work to build foundations for the game, although I did end up adding a few cool front end features as well. I’ll go over one of those first. One thing I knew I wanted in the game since… Read more »
So since I have had this blog for nearly two years and barely posted anything I have decided to begin using it. I will be posting weekly updates on my progress with my current project, AquaWars X (Working title). The game is a remake of my second game, AquaWars. I worked on that game while… Read more »
My first venture into the world of Android is now available! TargetTap is available as a free download here. The game is ad supported on android, so it should be interesting to see how downloads compare to iOS.
So the past two weeks I have been porting TargetTap to Android. In hopefully a few days TargetTap will be available on Android Marketplace, Amazon app store and Blackberry App World! I’ll post an update as it becomes available.
DoneIt for iPhone 2.0.2 and Move 1.0.1 have been submitted to Apple. DoneIt’s update is just a small bug fix for iOS4 devices, but Move adds proximity sensor monitoring to let you use the app while it is in your pocket.