So I have finally taken some time to create a mobile theme for the site. If you are looking at this on the iPhone you should be seeing it right now. The nice thing for me is that I will no longer have to update two separate sites when I release a new app. Also… Read more »
Posts By: jason
Call For Beta Testers
So I am looking for testers for AquaWars. Here is the signup link: http://tflig.ht/enMnwr Only requirement is a device with iOS 4.1 or higher. Next week I will be posting this to the TouchArcade forums, so get in now while you can!
Week of June 17th: Weekly Update!
So it has been a while. Only two weeks actually, but when I am used to writing weekly posts it certainly feels like a long time. I think I can safely say that I am 10% away from being finished, which really means I have 90% of the work left. But it does mean that… Read more »
Weekly Update: June 3-9
I missed last weeks update as I was again doing stuff for Rocket Chimp, which by the way, has now been updated. The new update makes it feel like a whole new game. The new tilt controls are much smoother, and the game is awesome on the iCade. Here is the new trailer: As for… Read more »
No AquaWars Update This Week…
If you haven’t noticed, I have yet to upload an AquaWars development diary post this week. That is because there isn’t one! Yes, I know you all must be quite disappointed. Instead I spent time this week working on my client project and a very large update to Rocket Chimp! The update will be adding… Read more »
AquaWars Development Diary – Week 5
5 weeks in. I don’t like starting out like this, but I had yet another real life set back this week. My dad was having chest pains and ended up in the ER. Turns out he had a minor heart attack and had to have a stent put in. He is doing ok now, thank… Read more »
AquaWars Development Diary – Week 4
Here we are again, yet another week has gone by. This week was a lot more productive, but I still feel that I could’ve done better. I guess that is Just part of being an indie developer. This week I began to work on some of the in game menus. The main reason I did… Read more »
AquaWars Development Diary – Week 3
So it is the end of the third week. Unfortunately life has thrown a couple of obstacles in the way, meaning I did not get as much done thus week as I wanted to. On Sunday I got a stomach virus that made it quite difficult to work on anything, and the next two days… Read more »
AquaWars Development Diary – Week 2
So the second week of development has come to an end. This week was primarily back end work to build foundations for the game, although I did end up adding a few cool front end features as well. I’ll go over one of those first. One thing I knew I wanted in the game since… Read more »
AquaWars Development Diary – Week 1
So since I have had this blog for nearly two years and barely posted anything I have decided to begin using it. I will be posting weekly updates on my progress with my current project, AquaWars X (Working title). The game is a remake of my second game, AquaWars. I worked on that game while… Read more »